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NAME

fesetenv() — set floating-point environment

SYNOPSIS

#include <fenv.h>

void fesetenv(const fenv_t *envp);

DESCRIPTION

The fesetenv() function establishes the floating-point environment represented by the object pointed to by envp. The argument envp must point to an object set by a call to fegetenv() or feholdexcept(), or equal the macro FE_DFL_ENV.

Note that fesetenv() merely installs the state of the exception flags represented through its argument, and does not raise these exceptions.

The ISO/ANSI C committee has approved the fesetenv() function for inclusion in the C9X draft standard.

To use this function, compile either with the default -Ae option or with the -Aa and -D_HPUX_SOURCE options. Make sure your program includes <fenv.h>. Link in the math library by specifying -lm on the compiler or linker command line.

For more information, see the HP-UX Floating-Point Guide.

RETURN VALUE

None.

ERRORS

No errors are defined.

EXAMPLES

Store the current floating-point environment, continue on exceptions, then restore the previous environment without raising the accumulated exceptions.

#include <fenv.h> /*...*/ fenv_t holdenv; feholdexcept(&holdenv); /* perform operations */ fesetenv(&holdenv);

Restore the default environment:

#include <fenv.h> /*...*/ fesetenv(FE_DFL_ENV);

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