RPG [ MPE/iX Commands Reference Manual Volume I ] MPE/iX 5.0 Documentation
MPE/iX Commands Reference Manual Volume I
RPG
Compiles an RPG/V program in compatibility mode. RPG/V is not part of
the 900 Series HP 3000 Computer System Fundamental Operating Software and
must be purchased separately.
Syntax
RPG [textfile] [,[uslfile][,[listfile][,[masterfile][,[newfile]]]]]
Parameters
textfile The actual file designator of the input file from
which the source program is read. This can be any
ASCII input file. The formal file designator is
RPGTEXT. Default is $STDIN.
uslfile The actual file designator of the user subprogram
library (USL) file to which the object program is
written. This can be any binary input file with a
file code of USL or 1024. Its formal file
designator is RPGUSL. If the uslfile parameter is
omitted, the object code is saved to the temporary
file $OLDPASS. If entered, this parameter refers to
a file created in one of four ways:
* By using the MPE/iX SAVE command to save the
default USL file created during a previous
compilation.
* By building the USL with the MPE segmenter
-BUILDUSL command. Refer to the MPE
Segmenter Reference Manual (30000-90011).
* By creating a new USL file with the MPE/iX
BUILD command and specifying a file code of
USL or 1024.
* By specifying a nonexistent uslfile
parameter, thereby creating a permanent file
of the correct size and type.
listfile The actual file designator of the file on which the
program listing is written. This can be any ASCII
output file. The formal file designator is
RPGLIST. Default is $STDLIST.
masterfile The actual file designator of the master file to be
merged against textfile to produce a composite
source. This can be any ASCII input file. The
formal file designator is RPGMAST. Default is that
the master file is not read, and input is read from
textfile, or from $STDIN if textfile is not
specified. If two files being merged have
identical line numbers, the lines from textfile or
from $STDIN overwrite those in masterfile.
newfile The actual file designator of the file produced by
merging textfile and masterfile. This can be any
ASCII output file. The formal file designator is
RPGNEW. Default is that no file is written.
NOTE The formal file designators used in this command (RPGTEXT, RPGUSL,
RPGLIST, RPGMAST, and RPGNEW) cannot be backreferenced as actual
file designators in the command parameter list. For further
information, refer to the "Implicit FILE Commands for Subsystems"
discussion of the FILE command.
Operation Notes
This command compiles an RPG program onto a user subprogram library (USL)
file on disk. If you do not specify textfile, MPE/iX expects input from
your standard input device. If you create the USL file before compiling
the source code, you must assign it a file code of USL or 1024.
Use
This command may be issued from a session, job, or program. It may not
be issued in BREAK. Pressing Break suspends the execution of this
command. Entering the RESUME command continues the execution.
Examples
The following example compiles an RPG program entered from your standard
input device, stores the object code in the default USL file $OLDPASS,
and sends the listing to the standard list device:
RPG
The next example compiles an RPG program contained in the disk file
SOURCE. The object code is stored in the USL file OBJECT, which is a
permanent disk file created with the BUILD command. The program listing
is sent to the disk file LISTFL:
BUILD OBJECT;CODE=USL
RPG SOURCE,OBJECT,LISTFL
To compile an RPG program and store the object code in the USL file
OBJECT (created during the compilation process), enter:
RPG SOURCE,OBJECT,LISTFL
Related Information
Commands RPGGO, RPGPREP, PREP, RUN
Manuals MPE Segmenter Reference Manual (32650-60026)
RPG/3000 Compiler Reference Manual (32104-90001)
MPE/iX 5.0 Documentation